Public Alpha Release on 2/22/09

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Public Alpha Release on 2/22/09

Postby MaloventEvil on Sun Feb 22, 2009 1:06 am

UPDATE!!!! Attached to this post is the public alpha!

It requires the Java 32 bit JRE (it will prompt you to dl it if you don't already have it).
go here to get it: http://java.com/en/download/index.jsp

A Geforce 5xxx+ or Radeon 9800+ is required! Intel GMA not yet supported!

Unzip the zip file to a folder, and then run ZV.exe -- it should update the game for you and run! Use your forum username / password to log into the game (case sensitive)... in game controls:

up arrow = accelerate
hold shift = turbo
left / right = turn
enter = start chat / send chat

WEAPON GROUP HOTKEYS:

1 = weapon group 1
2 = weapon group 2
3 = weapon group 3
4 = weapon group 4

HOTKEYS WITHIN A WEAPON GROUP:
space = primary all weapons in current group (unless you are dead, then it respawns you after 2 seconds)
a = fire first weapon in current group
s = fire second weapon in current group
d = fire third weapon in current group
f = fire fourth weapon in current group

LAND:
l = land on friendly station

when you log in, it takes you to the station, click 'leave' you leave the station and enter gameplay.

if you are on the station, click garage, and click garage again to cycle ship types (i know it's stupid, but it is just temporary)

i'm sure i'll remember more :)

oh:
If you have issues with the game crashing / bugs / etc, please do _NOT_ post them on this thread, please post them in a new thread on the appropriate bug forum (crash bugs forum if it is a crash, etc) so that we can track them as bugs.
Attachments
ZeroVector-MacOSX-2.24.09.zip
HUGE UPDATER BUG FIXED. IF YOU HAVE A PRE-2-24-09 BUILD, PLEASE DOWNLOAD THIS.
(107.35 KiB) Downloaded 163 times
ZeroVector-Win32-2.24.09.zip
HUGE UPDATER BUG FIXED. IF YOU HAVE A PRE-2-24-09 BUILD, PLEASE DOWNLOAD THIS.
(386.62 KiB) Downloaded 1042 times
-Aurash
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Re: Public Alpha Release on 2/22/09

Postby khwain on Sun Feb 22, 2009 5:06 am

This is going to drain so much of my time today, even though I don't actually have time to play xD. *Marks down 5 EST mentally*
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Re: Public Alpha Release on 2/22/09

Postby dgran98 on Sun Feb 22, 2009 6:36 am

I'll be here if I have to unplug my phone kill the wife.... tie the kids up... cook the dogs...... you get the point
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Re: Public Alpha Release on 2/22/09

Postby Boomernintysix on Sun Feb 22, 2009 6:55 am

There goes the use of a good life... I have way to much to do this week now all I'm going to do is be playing this game lol.
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Re: Public Alpha Release on 2/22/09

Postby Bobba_Fett on Sun Feb 22, 2009 10:25 am

i think I just soiled myself............ PST is how many hours behind/in front of GMT?????
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Re: Public Alpha Release on 2/22/09

Postby khwain on Sun Feb 22, 2009 10:38 am

I think it's GMT-8 (EST is -5....soooo...no arithmetic for me)
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Re: Public Alpha Release on 2/22/09

Postby grizzlybear on Sun Feb 22, 2009 10:48 am

10pm gmt
bring it on (ealier if possible :P)
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Re: Public Alpha Release on 2/22/09

Postby Bobba_Fett on Sun Feb 22, 2009 10:56 am

thats like 3 hrs away!!!!!!!!!!!!!!!!!!!!! GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR (JKS)

3 hours to kill...... hmm COD4 maybe... lol
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Re: Public Alpha Release on 2/22/09

Postby MaloventEvil on Sun Feb 22, 2009 11:00 am

Earlier may be possible; I'm just making some last minute tweaks to weapon balancing (they're horribly balanced right now). In the mean time we need to decide what time the server maintenance window will be... It only needs approx 5 min to apply a patch and deploy it -- I'll take a poll in another thread! :)
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Re: Public Alpha Release on 2/22/09

Postby Bobba_Fett on Sun Feb 22, 2009 11:03 am

Mr Evil, youdo realise you about to see 88 ( i think thats how many member you have) avatars explode...
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